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19 March 2019
Multi Platform AGD Updated

MPAGD has been updated.  The latest version, 0.7.3, has new sprite behaviours added to the script generator.  If you ever wanted a power-up sprite rotating around your player or a big boss enemy with sprites rotating around it you can do that very quickly.  Pushable blocks have also been added alongside other features.  A new Enterprise option has been added to the editor.  There are editor and compiler bug fixes, a second default font, a new tool to check for missing player spawn points, an option to import AGD 4 and AGDX games from TAP files and AGD's CONTROLMENU command is now supported, generating equivalent MPAGD code with the added bonus of a space where you can write your own redefine keys routine!  The compilers now have options to generate code specifically for SjAsmPlus and WinAPE and the documentation (all 52 pages of it) has been updated.

That ought to keep everyone going for a while.


The Script Generator Tool

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